To do the weights I stared off with a cube form the cube object and did a fillet in attributes. I then made the shape editable and scaled it down to X=110, Y=44 and Z=245.5. After I did this shape I then copied and pasted it 4 times and placed them one on top of each other by moving them on the Y axis. I then went onto the cube object and selected a cylinder and made that editable an scaled that down to X=68, Y=116.5 andZ=54 I then placed this on top of the weights for it to be a basis. To make the strings that pull the weight up I simply got a cylinder from the cube object and made it editable and scaled it down X=8, Y=631 and Z=8. I then copied and pasted them to make 3 to hold the weights together. |
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