Thursday 27 March 2014

Summary Of My Models


From the original Images I copied off, I thought my models that I did in cinema 4D was very much alike and was pleased at what I achieved.  In the summary i'm going to be talking, how I compared the original image, How Effective The Models Are, How Complex They Are and How I Could Improve The Models.

Comparing my cinema 4d towards the original image I think it looks really good.  I don't think it's as detailed although I have tried to make it as detailed as possible. I have done my own spin on the bike and made it more modern because that is what I was going make my gym like. What are similar with the original product is the bike wheels and the seat and the body frame. I think my model of my bike is more colourful but more simpler it's more thicker than the original image, but they are still very similar. I think for one of my first models this was really good considering I was only getting use to the software. What I did similar as well is the handle bars and the screen.

I think the bike is an effective model because you can tell what it does. It's effective because the product works. It will be cheaper than the original. Because the bike is bigger and larger in size it will hold a bigger capacity which appeals to a larger audience. This is going to be a more effective model than the original image because it going to be cheaper in the production cost.

This model of the bike was hard to make because of the body and the extrude tool. When I was doing the bike I didn't know how hard it was. I did have a couple of issues with the bike as you can see when I discussed my problems on my previous blogger. The hardest part of the bike was the body because It was quite tricky doing the size and the width of the bike.

If I was to improve the bike and do it again I would make the legs so that they look more like the other equipment with the legs. So that they don't so much look like seal legs. Also If I was to improve the model I would add more detail like were the water bottle is suppose to go. Maybe make my own logo on the side, I would do this so that it looks more unique and more my own design.  But I have tried my hardest with this model, I think this was one of the hardest models to make.

Comparing my 3D model to the model I tried to copy off, I think it looks very similar. Although it was very complex to do. I think it looks very simpler. With the foot press and the weight pulling. I have tried to copy most of the items like the style and the layout because I thought it looks really unique and looks effective. What is different to the original image is the amount of wire that goes around the 3d model to make the weights look more heavy.  What I haven't done is put as much detail in as in the original image the reason for this is because I didn't feel like it needed it like for example the bar at the top and the bar at the bottom. I think my 3D model is near enough like the original image. I have tried to get the texture also a lot like it unlike my other photos because I thought it would look more classier and be the main focus of the gym because of how big the object is.

I think my multi gym is effective, the reason for this is because it looks really similar to the original image so that the consumer will be able to know what they are buying and the amount of space it is going to take up. Even though the multi gym is going to take up quite a lot of room, it will bring more of the audience in, especially the men. With this model as well it would be cheaper to buy because it is an off set of the original product, and it doesn't have a make. The reason why I haven't put a make into my products is because I didn't feel like they needed them. because it's a walkthrough your more focused on the layout and the positioning of the equipment rather than the make, this lends to come afterwards unless the customer says otherwise.

This model was quite hard to make but not as hard as the bike model the reason for this was because there was some complexivity with the seats and handle bars. But with the other things it was mainly just putting it together and making sure the sizes were right. Even though it does look complicated and big the only difficulty I had with this product was the arch on the back that holds everything together. I found this was the hardest because  I didn't know what tool to use so I had to have a look on youtube. But eventually I found there were more ways than one and used the bridge tool to make the clean cut on the semi circle and kept extruding it.

If I was to improve my multi gym I would maybe put more detail into the weights and put a light on them so that you can see the colour more instead of it looking like a block. I did do them individually but I would of liked it if you could see the more detail I put into them. Also if I had more time I would add logos and other things onto it just to make it that bit better even though I don't feel like it needs it. I would also look more closely at the texture I've used and make amendments on that so that it looks more like one. 
As you can see from my 3D modelling that they are not that much similar the reason for this is because I didn't like the original shape. I didn't do the holes in the file because I didn't think it was necessary. From my 3D file I have changed the colour and i've added paper to the file to make it more realistic. What I have kept the same is the amount of how many shelfs it is.

I think my file is quite effective because it looks realistic and it brings the gym more to life as well. The reason why I did a file is because I wanted to make the gym more lifelike., when the customer is looking at it. What I have found is that when architectures do a walkthrough they tend to build the space up to make the room look like it's real. And I think when I added bits like the file and my cups and chairs ect it makes it feel more real.

This was one of my easier models to make because it wasn't that hard, this isn't one of my main 6 models. How I did this was simply just got a box and took out the top face and the front face. And narrowed it down. The hardest bit I had trouble with was the narrowing it down the reason for this was because I tried to extrude it and it didn't work because it was only extruding the lines not the edges, but finally I did it to make it thinner. Also because it was my first time at adding an image( the paper) i had to figure out how I get an image onto the object, this was easy to do once i got the hang of it though.

If I was to improve the model I would make sure the paper was the right way up which I didn't notice until I did it. But it's something you can't really tell. Also I maybe would put a bit more detail into it rather than doing it basic.
Comparing the rowing machine with the original image I think they look very similar. Even though I have tried to go near as damit to the original image. I have put a screen  cover onto the screen to make it look more realistic. I have tried to make the shape of the body look very similar as well. The only thing that is different is the fan bit which I have done my own fan style. To make it look a little different.

I think my rowing machine is really effective because it looks like one and I know that it looks like a rowing machine so when I do a walkthrough the customer will know what the object is and were it is going to go. I think this is a more detailed object and has a lot more complex shapes with it.

This was one of the harder models because of the the body of the rowing machine. The reason why was because with the body I had to use a bezier and I didn't know how to use it. So it took me a few attempts to do it but I finally got use to the tool and used it throughout my models.  Also the seat was hard to do as well because I had to use a freehand spline to create it.

If I was to improve my rowing machine I would add detail to the fan and make it look more attractive. But I think for a walkthrough my rowing machine is fine, you can fell what it is in detail. If I was to sell the product on I would then place a logo onto it and maybe a colour scheme as well.

Comparing the weights to the original  image I have tried to do it similar, but I wanted to change it slightly and make my gym walkthrough to have a bit of colour with it, so I colour co-ordinated the weights in order of weight. As you can see from the original image i have tried to do my own intake on my weights the reason for this is because I wanted it too look different. What I have done similar is the layout of the weights. The reason for this is because I thought it was simple but effective.

I think my weight equipment is very effective because it adds to the scene. It's something you would find at a gym with the weighing equipment. This is an effective product because the customer knows what it is and it makes the scene come more to life for the customer.

Personality from the rest of my 6 main models  I think this was one of the similar models to make because I didn't have to use the spline tool only the extrude tool which by this time at making the models I was quite use to using this tool. what I found the most difficult about this model was the weights. They were quite hard to do because I wanted them to look like they were actual weights. I then textured them and made them different sizes.

If I was to improve my model I would make it more like the original image, making the curves at the sides to make it more complex but the reason why I wanted to do it like this is so that you can see the texture of the weights, if I did my weights like the original image though you wouldn't be able to see the detail and it would blend into the background with the colourful ones you can tell by size and things. If i was to improve my model I would possibly make the grooves so that the weights fit into them the reason for this is to add a bit more detail to the product.

Comparing my water cooler and the original image mine is quite different in some respect, the reason for this is because I wanted to have a basic idea of what it looked like. What is similar to the original product is the taps and the water cooler bottle, I modelled them of the original image I did. I think my water cooler is different in a way because it's my own design. Instead of doing the base of the water cooler cylinder I decided to do it square, because I seen more water coolers when I was looking into it square rather than circular shape.

I think my water cooler is effective because it's something you would expect in a gym a water cooler. I thought it would set the part and like with the rest of the models it makes my gym what it is.  My water cooler is effective because  the original image wasn't done on cinema 4D so it was quite hard to make the image.

This model was quite hard to do especially the water cooler at the top the reason for this was because I wanted it too look like it had water inside it, so I had to use the lathe spline to get the water in the bottle. This was one of the trickiest things to do because I was unsure on how to do it. The other bits were quite straight forward like as you can see from my blogs the taps were quite hard but I used a extrude tool. One of the difficulties I had with this model and all my other models is working in a 3D perspective instead of looking at all angles of the object. I also found it difficult doing the inner bits on the water cooler as well because I had to use the knife tool, which was one of the first times I properly used it.

If I was to improve my water bottle I would maybe add a couple of stickers onto it to make it look more like a water bottle, and maybe make the texture look more shiny like the original image other than that I think I have done a good job on it especially with the water bottle itself.

This is my running machine which I made on the left, I have tried to go off the original image  but make the model look more modern. What I have tried to do is go on a basic and make my own touches to it. What I have done similar is the handles and the treadmill on the running machine, the reason for this is because I didn't know how I could do it so I proper had to look close. I also wanted my model to look like a running machine that's why I modelled it from this image.

What I thought was effective about my running machine was how much it looked like one and how modern it looks. If I was too look around the walk through gym I would know exactly what it was because it looks so much like the original model but with some of my own features to it. If I was to make my model into something I would sell I think it will be a good product because of the fact that it does look like one.

This model was one of the hardest to do because of the middle bit, that was really tricky because I needed to put a fillet on it but the sides kept on going wrong so I had to try a couple of ways until I got it right. Another thing I found hard was the screening because even though it was an extrude I had to make it with boxes to get the angle right as you can see it's on a slant. Other than them two things everything else I gotten use to through the other models.

If I was to improve this model I would possibly put a logo on the side of the band like the original image but I don't think it's necessary if it's just a walk through of the gym . Also to make it more like the original image I would make the buttons colourful and add holes for the drinks.


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